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RoboChickens

Overview: This is a project made in Unity. The result is a third-person 3D game, with the possibility to choose which character one wants to play. I also made the characters and the animation in 3DS Max. It was my first attempt to make a "humanoid" character.

Role: Only developer.

Duration: 2 months.

Engine: Unity.

Acquired skills: I learnt how to add more player agency to my projects.

Improved skills: I improved my general knowledge of the Unity engine and my C# coding skills.

Areas for improvement: The game suffers of a few easy to fix bugs. The animation can be improved, as well as the characters.

What I'm proud of: Although its flaws, RoboChickens is a fun experience.

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