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The Vaccination Game
Overview: This is my first published game, by the University of Oxford in collaboration with Goldsmiths, University of London, and IMPRINT.
Role: Gameplay developer and main UI/UX designer.
Duration: 5 months (unpaid internship).
Engine: Unity.
Acquired skills: I acquired new coding skills.
Improved skills: I improved my general knowledge of the Unity engine and my C# coding skills, as well as my knowledge of UI/UX design.
Areas for improvement: The game can feature more campaigns and different viruses/vaccines to increase replayability.
What I'm proud of: I was selected amongst several other applicants and after 5 months of hard work the game was published! I implemented more features that were initially requested.
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